You only see what's in your 100° field of view. Reach the helipad, press F to call the helicopter, survive until it lands, then board it with F.
KEYBOARD & MOUSE CONTROLS
MOVEMENT
WASD
Move
SHIFT
Sprint
MOUSE
Aim
COMBAT
LEFT CLICK
Fire, throw or use the equipped item
R
Reload
Q
Knife (Cut Throat)
EQUIPMENT
1
Primary weapon
2
Secondary weapon
3
Throwable
4
Medical
ACTIONS & MENUS
F
Loot, call or board the helicopter
I
Inventory
P / ESC
Pause
LOADOUT
PRIMARY
SECONDARY
THROWABLE
CAMPAIGN
FUNDS HOLD
Fight through all five maps in order. Your weapons and items carry over from map to map, and health and armour are restored after each one.
Kills and intel go into the funds hold (no time penalty in the campaign). Quitting or restarting a map partway through costs the hold $400. Clear all five to collect the hold plus a $3,000 bonus (scaled by difficulty). If you die, the campaign and its hold are lost.
CHARACTER
Pick who you deploy as. Each character has their own perks.
SELECT MAP
Green dot: insertion. H: extraction. Enemy positions are unknown until you deploy.
ARMORY
FUNDS
Extract with intel to earn funds ($10 per kill). Every minute before you call extraction takes $50 off that mission's payout. Each weapon level adds +3% damage (the Barrett gets +2% fire rate instead). Level 20 weapons get a laser sight.